﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Conquer_of_Space
{
    public class Ship
    {
        private Vector3 Position;
        private Vector3 Angle;
        private Vector3 Speed;
        private float Atk;
        private float Def;
        private float Hp;
        private Random RandomDamage;
        private float DamageModifier;
        private Microsoft.Xna.Framework.BoundingBox FullBoudingbox;
        private BoundingBox SpecificBoudingbox;

        public void SteerBehavior()
        {
            throw new System.NotImplementedException();
        }
    }
}
